package com.ms.game.lobby.message;

import java.io.Serializable;

public class SHallTypeData  implements Serializable
{
	/**
	 * 
	 */
	private static final long serialVersionUID = -4670113103909293312L;

	/**
	 * 遊戲類型
	 * 
	 * @see com.ms.game.common.GameType
	 */
	private String gameType;
	
	/** 是否開啟、隱藏 */
	private boolean open;
	
	/**
	 * icon顯示狀態(0:Coming Soon!、1:維護中、2:遊戲圖)
	 */
	private int icon;
	
	/**
	 * tip 圖示(0:無  1:NEW 2:HOT)
	 */
	private int tip;
	
	public int getIcon() {
		return icon;
	}


	public void setIcon(int icon) {
		this.icon = icon;
	}


	public int getTip() {
		return tip;
	}


	public void setTip(int tip) {
		this.tip = tip;
	}


	/** 預計開放時間 */
	private Long openTime;


	public String getGameType() {
		return gameType;
	}


	public void setGameType(String gameType) {
		this.gameType = gameType;
	}


	public boolean isOpen() {
		return open;
	}


	public void setOpen(boolean open) {
		this.open = open;
	}


	public long getOpenTime() {
		return openTime;
	}


	public void setOpenTime(long openTime) {
		this.openTime = openTime;
	}
}
